The Blood Furnace is the second part of Hellfire Citadel, and is directly after the Ramparts in terms of difficulty. The main type of enemy found in Ramparts is humanoids, although there are a fair number of demons as well. There are three boss encounters in the instance. First is the Maker, next is Broggok, followed by Keli'dan the Breaker. Enemies in Ramparts will earn you Honor Hold or Thrallmar reputation depending on your faction. Heroic Mode requires Honored reputation along with the [Flamewrought Key] which can be purchased from the appropriate Quartermaster.
BOSS LIST
The Maker
Abilities
- Melee: A melee attack which will hit everyone in melee range and appears to have a threat reduction component.
- Domination: Mind Control on a target that increases the target's damage and healing by 100%. Domination is non dispellable
- Acid Spray: Melee range AoE spray of acid
- Exploding Beaker: throws a beaker at a target, dealing 1000-1200 nature damage and knocks target into the air
Strategy
The Maker is a very straight forward fight. Tank him facing away from the party, be ready for domination with CC, and just DPS him down. The only thing that might make this fight difficult is an unfortunate mind control at an inopportune time, but keeping everyone topped off with health will make this fight a breeze.Heroic
Damage and health increases, but nothing else complicates this fight.Broggok
Abilities
- Poison Bolt: Deals damage and puts a DoT onto a party member
- Poison Cloud: Slowly expanding ring of poison appears directly beneath Broggok that damages anyone inside of it
Strategy
To start this encounter, you'll need to pull the lever in front of the gate. Before facing Broggok, you will have to kill four waves of orcs that emerge from the four cages in the room. The order that the cages open, if you're looking at Broggok from the entrance of the room, is far left, far right, near left, and then near right. On normal difficulty, group one is four non-elites, group two is three non-elites and one elite, group three is two non-elites and two elites, and group four is one non-elite and three elites.On the fly crowd control and good communication are extremely helpful in these fights. Polymorph, Fear, Freezing Trap, even short term things like blind and scatter shot will help you get situated and minimize damage. It can also be useful to stunlock a mob to free the tank to grab other enemies. Since the first wave is non-elite, they can be AoE'd. The second wave can be handled similarly, but waves three and four should be tanked and cc'd as much as possible. Once the final orc from a group is killed, the next gate immediately opens, so the tank should move into position to get the next group before the last mob dies. As soon as the last wave of orcs is killed, Broggok will emerge. Note that you will not leave combat between waves or before Broggok comes out, leaving no chance to rest, so be prepared to use potions, health stones, mana gems, or any cooldowns to refresh mana and health through all of the waves.
Once Broggok is active, the most important thing is to move him away from the poison circles that he drops. If you survive to face Broggok, you will usually be able to beat him, since none of his abilities are difficult to handle.
Heroic
All of the orcs in the groups leading to Broggok are elite. The first two waves have three orcs each and the last two waves have four orcs each. Each successive wave will be released on a timer after the previous group if it is not killed, so you won't be able to keep one crowd controlled for a long break. Broggok is the same if you manage to down the orcs unscathed, with increased health and damage. Survive the waves and you should be able to make it through Broggok.Keli'dan the Breaker
Abilities
- Shadow Bolt Volley: Launches shadow bolts in all directions hitting all players in 40 yard range. Normal 1000 damage, Heroic 2000 damage.
- Burning Nova: Keli'dam will emote and turn invulnerable before casting this massive AoE, giving you time to run away.
Strategy
By attacking any of the Shadowmoon Channelers they will all be pulled, starting the boss encounter. Keli'dan will not be released until the last channeler is dead. The channelers will cast Shadow Bolt and Mark of Shadow, which should be dispelled before engaging the boss if possible. If you don't have anyone in the group who can dispel the debuff, you can keep the last channeler crowd controlled until it falls off of everybody.
Once Keli'dan is released, the major thing to avoid will be his Burning Nova. Once you see his emote and he becomes invulnerable, melee including the tank should run away from him until he casts it. Ranged should also make sure to be out of its range. Once it goes off, get back to him quickly to avoid multiple shadow bolt volleys.
Heroic
The fight prior to the boss is the same, but now Keli'dan will pull everyone who is not in melee range to him when he starts casting the Burning Nova. Everyone needs to turn and run as soon as this happens.MAPS
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Entering the Blood Furnace, start pulling mobs, since most of them are necessary to get through the instance. Once you get to the huge stairway, be on the lookout for rogues, since there are a couple stealthing around the area. These are on a short respawn timer, so if you have to run back from the graveyard, beware. Make sure to interrupt any summon spells, since these can make fights much more difficult. Technicians will drop mines that should be avoided and set off out of combat or just avoided. |
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In the corridor after the Maker's room, there are a couple of rogues, so watch out for them. Be aware of pats in the hallway and enemies that are somewhat obscured by obstacles in the room. In the next room, be sure to clear all of the enemies before pulling the lever. Also note that the lever will begin the boss encounter, so don't use it until your group is completely ready. |
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The group of imps on the left side can be avoided if so desired. Be careful of rogues in the room, as well. There is normally one hidden on the right side for those who are avoiding the imps. Make sure not to pull any of the Felguards while they are glowing, since they already hit hard enough as it is. All of the demons can all be enslaved on normal. On Heroic, the felguards are banishable but not enslavable. The imps at the top of the ramp leading to the final boss can be line of sight pulled and then AoEd, while the orc in the middle should be tanked. The Annihilators on the ramp downward are especially powerful, so avoid fighting them with any other mobs if at all possible. |
LORE
With the Ramparts of Hellfire Citadel weakened, entering the Blood Furnace makes it clear that the blood of the pit lord Magtheridon is being used to create the fel orcs. Magtheridon was once ruler of Outland, but has been overthrown by Illidan. Illidan is the one responsible for imprisoning Magtheridon and using his blood to create the fel orcs coming out of the citadel. By destroying Keli'dan the Breaker at the end of the Blood Furnace, it becomes possible to eventually free and destroy Magtheridon in his lair.SECRET TACTICS
If you have any secret tactics for getting through the Blood Furnace quickly or defeating any of its bosses with ease, let us know at editor@projectlore.comRELATED VIDEOS
Episode 8.1: Blood Furnace
Monday, September 1st, 2008 - 35 Comments
Project Lore ventures into Heroic Blood Furnace and finds the first boss, The Maker. Will the guys dismantle The Marker or will they make his day? Find out the lore and strat for the first boss in The Blood Furnace, The Maker Check our Blood Furnace ... MoreEpisode 8.2: Blood Furnace
Tuesday, September 2nd, 2008 - 29 Comments
Project Lore delves deeper into The Blood Furnace and faces Broggok. Will Project Lore stop Broggok’s madness or get the evil eye from him? Find out the strat essential to this fight as Project Lore comes eye-to-multieye with Broggok. Check our Blood Furnace Guide for some ... MoreEpisode 8.3: Blood Furnace
Thursday, September 4th, 2008 - 14 Comments
Project Lore discovers the terrifying final boss in Heroic Blood Furnace, Keli’dan the Breaker. Will Project Lore be able to stop his plans or be destroyed by The Breaker? Find out the strat to defeat this last boss of Heroic Blodd Furnace, Keli’dan the Breaker. Check ... MoreEpisode 8.4: Blood Furnace Wrap-Up
Friday, September 5th, 2008 - 40 Comments
Alexis Knapp joins us again and wraps-up Project Lore’s adventures in The Blood Furnace and this week’s community wrap-up. Jerry makes an appearance to answer your questions and Alexis finished up with an important reminder for you about next week’s show. Watch to find out ... More





