Posted by Bastosa on Thursday, October 30th, 2008 - 55 Comments
Tags: 3.0.2, 3.0.3, content patch, ghostcrawler, nerf, Paladin, Patch, protection, retribution
So I’m sure many of you have heard, the Paladin heyday is over. We are getting hit with the Nerf Bat… and HARD. Being the token Project Lore Paladin, I thought I should weigh in on this.
First of all I should clarify this nerf is aimed mostly at Retribution. Ret was buffed beyond belief in 3.0.2, and I will admit, probably to a fault. The most obvious overbalance being in PVP. I have heard tales of retadins taking out 4-5 opposing players at a time, bubbling, taking out a few more, laying on hands, and going back again. They have been accused of being unkillable and dealing way too much damage.
I’m not going to argue that things are right, in fact I’ll agree that they are very wrong. I must say this whole ordeal as been hard to take as a Paladin. In WoW you grow a certain attachment to the class you play, it becomes part of your identity, and I can’t help but take a lot of the recent criticism a bit personally. There has been massive QQ over what pallies can do. It has gotten to a point that other players are getting angry over it. People are accusing us of being “cheap” or being “cheaters.” This is way out of bounds for me. We are playing our class! We didn’t hack the game to get over powered, it just happened! Sure, I know lots of us have been making the most of it, but I don’t think we are doing anything wrong.
Regardless it seems that the chaos is coming to an end.
Looking over the list that our good friend Ghostcrawler posted, there are quite a few changes coming down the pipeline. Some of which have already been hotfixed into the game, and a few more that are going to hit in upcoming patches.
While I understand this is all part of the class balancing act, I do have a concern, namely the 20% damage nerf to seals and judgments. Consider me a bit selfish, but I can’t help but worry that the nerfs to ret are spilling over into the other trees. The Judgment/seal nerf will affect my threat as a tank, no doubt about it. Given, Blizzard acknowledges it, but I think they need to find a way to prevent it, not say they will look into if there is a big problem. They have stated they are very happy with the way Prot has shaped up, so why mess with the formula to teach another spec a lesson?
In the end reading over patch notes gives us a very poor idea of how the game play will actually shape up. We are just going to have to wait until we can play these changes to know if they have done too much, not enough, or got it right. All I know is that I will be paying very close attention.
Related Posts: Nerf, Stealth Detection Items Nerfed, CAPSLOCK Ensues, 3.0.8 is Live, So Now What?, WoW Life Lesson #17: If You Don’t Understand, Ask, Nerf the Iron Concourse!,
By Ferrix on Thursday, October 30th, 2008 at 11:42 am
Being as i used to be a pally I found myself kinda over powered. Never went prot just ret and holy so i can’t say how the new update will affect us. All i can say is… Why!! blizzard didnt just nerf us they buffed wars and druids so no more asking a pally for that 5 pull. The new ret tree however seems kinda normal accualy with just an AoE nuke. But your right just going to have to let it play out. And first comment ^^
By Pauldy on Thursday, October 30th, 2008 at 12:06 pm
I watched a single pally take on all of booty bay and while he took them on I went after him he bubbled took me out in about 5 hits most of which I was stuned healed himself and when right back to whipping the town. Crazy stuff. Of course with the ineptitude shown durring updates I’m guessing they spend more time counting money than thinking lately.
By Grant on Thursday, October 30th, 2008 at 12:14 pm
I my self is a Ret pally lvl 69 at the moment and I have known I have been getting craz amont of agro from tanks from doing so much damage. I do plan to go Holy or Prot right hwen Wrath comes out just because people are thinking as you said Bastosa that we are cheaters and take no skill to play the clas and so on. Im also changing because DPS on a paladin just doesnt seem right. Their description for pallys are A “Holy Warrior” not a “Holy DPSer”..I’ve only picked up Ret for leveling pruposes and I’m sure Ret pallys like me are at the same situation.
By Will on Thursday, October 30th, 2008 at 12:34 pm
I’m a little pissed not from a group or PvP perspective, but just form a soloing perspective. I don’t want my seals/judgments nerfed! I don’t give a damn about in groups, that makes sense, but soloing is going to be a pain if they drop my DPS. I’m Holy, I need that damage to actually get through battles with any rapidity.
By Peter on Thursday, October 30th, 2008 at 12:42 pm
I think the whole Ret Pally thing is absolutely ridiculous. Granted, our mana regen was waaay OP and I’m glad they nerfed that. Pallies could go for forever without ever going OOM and that’s not fair. Our DPS is tied to our mana, hence OOM = no more DPS.
I find it funny that ppl threw such a fit “OMGZORZ! A pally just killed me in 4 hits! OP!” when a frost mage can 1-shot them or a Bladestorm Warr can 2 shot them, and they don’t seem to have any problem with that whatsoever.
If you look at the actual numbers from Blizzard, a S2 geared paladin was putting out (on average)1200 DPS. That’s it. 1200. The same S2 geared warrior was putting out nearly 1600 DPS, and yet WE’RE overpowered. Don’t even ask about Frost spec mages! Just because you’ve never been killed by a pally before doesn’t mean we’re OP, it just means we’re competitive now.
I think the main problem was that we were unkillable, but that wasn’t because of our DPS, that was because our mana let us heal ourselves silly because we never went OOM. Now that they’ve removed that I see no need to nerf our DPS output (or prot’s for that matter because they’re in this too) for what was essentially a mana problem.
By Eventime on Thursday, October 30th, 2008 at 12:48 pm
I’ve been ret for a long time now, and even though I admit we became way stronger after the patch than i expected… I’m still worried about the nerfs. Hopefully they actually balance it out so pve dmg doesn’t get too big a hit while still being able to balance out pvp more. If ret pallies become a laughingstock spec again after these nerfs, I just might reroll a dps death knight to replace him :-(.
By Spudnik on Thursday, October 30th, 2008 at 12:51 pm
Pallies could one shot me
By Rugi on Thursday, October 30th, 2008 at 12:54 pm
I don’t know how big nerf this is going to be, but I must say that really enjoyed playing a pally, particulary because while soloing I could aggro 4-5 same level mobs and still be able to take them down easily.
Maybe palas really did do too much damage, as I could kill any mob with just max 4 hits.
By Conxcore on Thursday, October 30th, 2008 at 12:58 pm
I play holy pala.
Nerf=gay.
I think one reason people are complaining is that ret is actually descent, DESCENT!
Not OP, descent. They can no longer make fun of lolrets so they wine and then blizz nerfs them.
And i’m on the same page as Will. Quests suck as holy, even more with nerfage.
By Douglas on Thursday, October 30th, 2008 at 1:00 pm
So now every PVE paladin respecs back to a sub-standard healer…sigh, for one brief gleaming moment we actually became a hybrid class and now are forced back to the drudgery of single target healing.
By XvRavenous on Thursday, October 30th, 2008 at 1:27 pm
I do feel bad about pallies nerfs, im a rogue never had a pally, for me killing a pally just made it funner cause it was like taking down a elite, its true you guys never OOM’d I found that to be a little OP, but they are plenty of things you can do to avoid getting killed off easy by a pally, but if they can nerf anything just the mana part, like make it almost equivalent to a rogues energy bar but better cause you guys kind of stun and burst like us and some of the moves are similar, but i hope you guys dont get nerfed to bad best of luck guys.
By okei on Thursday, October 30th, 2008 at 1:42 pm
palas before the patch were kinda bad ( dpsers ), if they had very GOOD gear they were decent, but now, after the patch THEY ARE SICK, kinda best dps class in the game ! Pretty big jump for being bad to OMGWTFISTHIS !?
By Thatguy on Thursday, October 30th, 2008 at 1:59 pm
i like dueling if they don’t use bubble because its not like there gonna die they can just eat/drink when there done. And if they can play pally well they wont need to bubble or lay of hands.
By Alkaid on Thursday, October 30th, 2008 at 2:02 pm
People are just complaining that we can actually dish out some hurt now. EVERYONE here can list alot of things from other classes that should be nerfed but we get the most attention just because we CAN dps now.
Its not fair that we get singled out, cause you can get any spellcaster, mage,warlock and they can 1 shot you and i remember once upon a time i DID get 1 shotted by a warlock and i had 11k hp!!
but it doesn’t matter it just gives us paladins more chances to show everyone we can do everything just as good as they can.
By Thatguy on Thursday, October 30th, 2008 at 2:05 pm
also i would like to see a rogue, or DPS warrior in WOTLK with gear like the PL team had in the hall of lightning episode. Just to see how much DPS they will do in the upcoming patch. Also in the patch i think they should make fear a any damage to the target MIGHT take the fear off, because i HATE when Locks spam fear so much that when u release the fear with ur medallion they just do it again and spam Sbolt, and u cant even attack them.
By Thatguy on Thursday, October 30th, 2008 at 2:08 pm
plus if you think paladins are cheap and unbeatable then,why dont u be one? and if they do way to much DPS too.
By Magealitious on Thursday, October 30th, 2008 at 3:09 pm
alright, i play a mage, also have a 70 hunter, but my little paladin is slowly leveling up and is currently sitting at 42, was 35 just after the patch and from there to here took me about 2 days.
Never once did i go oom, or get ganked by over pulling due to guys running away!! I’m holy, so i don’t do the greatest amount of damage, but still, i was getting on fine from a leveling point of view. With this nerf, i’m probably going to level a hell of a lot slower, and, as you can guess, that’s annoying!
Come on blizz, give us a break - you already nerfed my mage’s +10% spell hit for my arcane spells, why do it to my poor nooby paladin??
By jhez on Thursday, October 30th, 2008 at 3:46 pm
I think that paladins finnaly got what they needed: a good boost to thier dps spec. but now that blizz is messing around with the spec i might just go back to healz.
By Reyson on Thursday, October 30th, 2008 at 4:01 pm
They really had it coming,being a paladin myself,I have to admit they were way to OP these last days.basicly every class was being slaughtered within those 5seconds of HoJ and even if they trinket out that,you could deal massive amounts of damage,not to mention bubbling and Art of War healing for crazy amounts as insta.I’m glad they tried to keep this mainly to the burstdmg and not so much the dps in raids.but protection being my mainspec,it really sucks that the nerfs went to both holy and protection too,just to be able to nerf retri.
All in all,they gave people a reason to stop saying retrinoob etc,now on with the nerf
By Sardit on Thursday, October 30th, 2008 at 4:37 pm
just compare ret pally’s to a holy priest, they can heal themselves silly aswell, but soloing 2 or more mobs the same level, that means i have to use pots, all my free heals constant shield, my mana trinkets and still have a 60% chance of failing if any of them resists my fear.
compared to that, a ret pally has more then enough power, The nerf making battles long? man as a priest even an easy battle with 1 mob takes at least 30 sec… and pallys get to tripple hit them and move on. Come on, even if you had to hit them 6 times you’d still be faster then a holy specced priest….
By Zeb on Thursday, October 30th, 2008 at 5:47 pm
Nerf em to hell and never look back blizz. Your doing the right thing
By Justin on Thursday, October 30th, 2008 at 6:25 pm
I play a ret pally so i hate this nerf : / i dont think we are op’ed at all. Ive found that rogues, arms warriors, boomkins, locks, mages, and even preists can kill me. With the same gear or better than mine. Im in full merc gladiator epic wep, the epic veteren belt, braces, boots, and the epic pvp rings and neck peace. To put it short. We arnt op
just the ppl we kill probably arnt as well geared or not that skilled:P
By andrew on Thursday, October 30th, 2008 at 6:26 pm
This poast is way down the list so i doubt many people will ready it.
I’m a hybrid pally by that i mean i am a Ret , Holy and a tank pally. Though i have no deleved very deep into the Ret side of things yet. I am very experienced in the Holy and Prot side of pallys.
Pre-patch: Holy pallys - we had about two things to dps with “holy shock” and “seals / judement” these attacks would make us oom fast their cooldowns [15sec for holy shock] [10sec for judement] were stupidly long so we could never do much damage. I leveled from 1-70 holy spec the entire time and i KNOW 100% that is was shit. With the new patch out we finally can level like a normal class we drop a judement of wisdom and hit with righous seal and we can dps not oom and holy shock our way through mobs for a good 10 before we might think about neededing to drink. before patch holy pallys only way was to mass pull 5mobs at once and aoe them all down with concencration and heal through it. or you would have to constantly drink after every 1-2fights. If blizz now decide to lower judgement dps we are no longer a viable pvp class because we can’t dish out any dps while keeping heals up. we have no intertupts or fears or manaburns or totems like other healing classes, we don’t have unlimited mana while healing like druids so we purely now survive on being able to dps a class to regen mana whilst healing. You will see in the coming weeks a major drop in pallys ability to compete on the same level as everyone else. Why should pallys not be allowed to be a good 2v2 combo, i fight 2v2 ret teams all the time, its called spam heal they don’t do that much damage if u know how to play your own class.
By Gamit on Thursday, October 30th, 2008 at 6:27 pm
I know it’s been said before here but, they really should not bring the Protection and Holy trees down with Ret just because they made Ret a little to strong for peoples liking. I play a Protection Pally and the reduced damage is going to severly affect my threat output. I need that threat to be a Viable end game tank…
By Garviel on Thursday, October 30th, 2008 at 7:00 pm
This really bl*ws, especially the seals part, from reading the blizzard post, the indicate seals are affected, but only from a dmg perspective, what about ones like seal of wisdom which dont do dmg?
Since I particularly play solo at present this reduction in dmg really hurts.
By Deathadder on Thursday, October 30th, 2008 at 7:05 pm
“”If you look at the actual numbers from Blizzard, a S2 geared paladin was putting out (on average)1200 DPS. That’s it. 1200. The same S2 geared warrior was putting out nearly 1600 DPS, and yet WE’RE overpowered. Don’t even ask about Frost spec mages! Just because you’ve never been killed by a pally before doesn’t mean we’re OP, it just means we’re competitive now.”"
What I heard complained most about, was not the DPS they put out, but with the fact they have bubbles, heals, AND can oneshot you..it makes them overpowered. Sure, a mage can oneshot you, but how long do their spells take to cast?
I’ve not done much PVP in a while, since I’m a fury warrior, and PVP basically goes like this for me…*miss miss miss, dodge, parry, miss miss. ohh, 150 damage….. miss miss miss.. ect.” You guys will get nerfed. Cry about it, then respec so your talents work better for you, then go on PVPing.
By Mushy on Thursday, October 30th, 2008 at 7:49 pm
I just think people need to stop the QQ and get over the fact that a pally can do damage now. Stop crying like little girls and play a class that gives competition now. Or just gtfo.
By Alkaid on Thursday, October 30th, 2008 at 9:32 pm
thank you mushy, all the QQers are just wusses who cant step up, and people who cant handle a few zombies in towns
By okei on Friday, October 31st, 2008 at 12:20 am
well, a lot of u saying palas are now competition but if they almost one hit you? thats not dueling or competition, thats just pure PWNAGE by one class ! Buff up classes but not shit to JESUSCHRISTWTFFF !
By SmollIe on Friday, October 31st, 2008 at 1:17 am
OMG i have been a retribution pala for more than 2 years now and wtf do they want to nerf our spec? ive had months and months of battlling to be in a grp for 5mans and kara and now i finally dont have to persuade the groupleader that i can do decent dps now.
From a pvp point of view i can see they want to nerf us a bit as long as it does not effect our dps in pve im fine with it.
And those numbers of dps are pretty accurate im in full s2 gear with lionheart executioner and do about 1200-1250 dps.
For all the people out there that want rets dead, LEARN TO PLAY YOUR CLASS! rets are not unkillable!
By Jenjen on Friday, October 31st, 2008 at 1:53 am
Nerfs make me sad. My poor little prot pally I’ve been lvling with my two friends wont be able to hold aggro at all now :<
We’ve been leveling together since lvl12 and three manning all the instancing on horde side, well before the 3.02 patch update.
We were all really happy with our new talents and I could finally keep up (sorta) with dps a little.
Now that my judgements are going to be clipped by 20% I feel like I wont be able to do enough damage to help down enemies as well as hold aggro.
…bugger.
By hexer on Friday, October 31st, 2008 at 1:58 am
ive played a ret pala before in pvp and i owned ppl in pvp despite my gear i rhink they should be nerfed slightly so it dont affect other specs
By kiddi on Friday, October 31st, 2008 at 2:53 am
nerf the bubble not dps .
retri dps (even burst) was no higher then that of a warrior, mage or rogue…
or even now give back DS as holy that would balance it back to normal
By Jondare on Friday, October 31st, 2008 at 4:23 am
to all the Prot palas complaining about loss of Threath: come on if you cant hold aggro with 20% less dmg on Sels, your a bad tank.
im a blue geared tank with very few Kara pieces, and i can stay atleast 6k Threath over all other partymembers, WITHOUT any seals or damaging judgements (that means that i have Seal of Wisdom and Judegemnt of Wisdom, but doesnt refresh the judge)
By andrew on Friday, October 31st, 2008 at 4:35 am
Guys this is like way off topic compared to other things but i think i just found where jerry in a movie lol! But seriiously about half way through on “Donnie darko” there he is with short cut hair, i’m either blind as shit or that guy is extreemly similar to him. about 1hour 5mins into film THERE HE IS seriously if anyone can watch the film comment i wana find out if i’m correct cause thats serioulsy freaky lol!
By MrCoffee on Friday, October 31st, 2008 at 5:32 am
@andrew
Wow, that is way off topic. I don’t own the movie but it probably is him since he was in that one.
Ret Pallies: Thanks Blizzard, and here I was starting to level up a paladin and getting excited about being able to be a viable DPS class for once. Oh well, another healer in the stables.
By Garviel on Friday, October 31st, 2008 at 5:44 am
>to all the Prot palas complaining about loss of Threath: >come on if you cant hold aggro with 20% less dmg on >Sels, your a bad tank.
>im a blue geared tank with very few Kara pieces, and i >can stay atleast 6k Threath over all other >partymembers, WITHOUT any seals or damaging j>udgements (that means that i have Seal of Wisdom >and Judegemnt of Wisdom, but doesnt refresh the judge)
I think its perhaps more of having less alternatives to generating threat, I dont think it makes u a bad tank to be concerned about that.
By Enteri on Friday, October 31st, 2008 at 6:52 am
I dont mind if we get a pvp nerf. Thats all fine and dandy. We are very op in pvp. I just hope this does not affect us in pve where we are on about equal footing with some of the other classes.
By Claxo on Friday, October 31st, 2008 at 8:19 am
I play a priest so I don’t have much experience with paladins. What I’ve put together from the comments of others is that when Blizzard raised the dps of ret pallys, they did so from a PvE perspective. And in turn, this made ret pallys apparently OP in PvP. Seems to me that if that’s the case then Blizzard needs to nerf not the damage ret pallys are doing but some other aspect that, when added to the now increased damage, makes them OP. If a ret pally is supposed to be doing dps, nerf their heals, or make mana management more conservative. Again, I’m not a paladin player so I don’t know how pallys are played so if I’m off on anything…eh. Have fun with the nerf!
By Crazytree on Friday, October 31st, 2008 at 8:39 am
I have been ganked so much since the patch by Pallys that, after the nerfs I am going on a hunting spree. My goal,Pally genocide.
By Wesley on Friday, October 31st, 2008 at 9:50 am
I was really happy with the damage increase they gave to us prot warriors. I actually managed to beat an S3-geared shammy in my PvE gear. I was SOOO super-psyched that even though I could have killed him when he self-rezzed, I just sat looking at my screen with a dropped jaw.
However, my happines was taken away by the 4-5 second death handed to me by a retadin about 15 minutes later. I only managed to get him maybe a 10th of the way down in health. even before this patch, it was never THAT easy to kill me.
By Gordo on Friday, October 31st, 2008 at 3:45 pm
Anyone who believes Ret isn’t overpowered at level 70 is seriously deluding themselves. I have a 70 of every class and barring the Arcane mage nothing comes close in PvP right now. I am watching level 68+ pallies in blues smoking multiple geared 70s at a time.
When citing DPS numbers, understand that those are calculated over longer fights not the burst-fest that is PvP right now. Your DPS in the first 5 seconds is 3-4K. That is OP, especially as the closest other burst can’t heal, attack from immunity (iceblock) or have the mana longevity.
That being said the incoming nerf is a little disturbing as it does hugely effect the other trees quite harshly. The issues of viability for leveling for Holy and Prot are legitimate> Prot threat I am not as worried as simply put in BC you had it way too easy, and if it does get out of hand they can retool the threat amplification talents or RF. Healers on the other hand . . .
As it currently stands, only priests have a viable ability to spec healing and DPS for leveling. The new DK class and the boring nature of healing now (no downranking, 1-2 spells used for 95% of your healing) tells me LFG is going to get ugly. So hamstringing Holy paladins DPS isn’t going to help.
The nerf stick had to come out, but this is a little over the top (similar to Hunters in early BC). Personally I think that the armor mitigation to damage and a serious nerf to HoJ would have handled it.
By N00|3 on Friday, October 31st, 2008 at 5:13 pm
even actually palas DID too much dmg on 3.0.2
there was this 1 horde pala (seemed to have maybe full Veng and the hammer from Gruuls) he came to me, 2 shotted. he went after wlock behind me, 3 shotted. he got atacked by full Merci/veng warr, 5 shotted… he just couldnt be stopped <.< and barely had 10k health, but throwing thoes 4-5k crits each hit make alot of dmg. good they got nerfed, thou maybeh too much
By Abadaboo on Sunday, November 2nd, 2008 at 12:18 am
I can honestly say that damage put out by Retribution Paladin’s is pretty high, but so isn’t every others classes. If they’re going to rebalance one class, they should go through all of them again. Some classes, *hacking* Subtlety Rogues *cough*, are just receiving more than they really need, and then some.
Also, I’ve seen some of the changes on the talent trees on wowhead.com and the two former “increase critical strike damage” talents have been changed dramatically, the damage proc on Seal of Command has been reduced again, the same with it’s judgement damage (i think). I’m not entirely sure what to think about this yet. Seems like too big of a reduction at this point, but we’ll see.
By Manifesto on Monday, November 3rd, 2008 at 12:29 am
Nerf paladins now!
By Frank on Monday, November 3rd, 2008 at 2:38 am
The rediculous part about Ret Pallies, is the fact that theyre a hybrid class, which means they NEVER should have the same dps output as a pure dps class.
There was a Ret pally in a sunwell run on my server who was putting out 2800 dps on Brutallus….he was doing 4k white dmg and 4k yellow…….. yes, thats not OP at all, a class that can tank, heal, AND top the dps meters.
If you wanna do viable DPS in endgame, roll a DPS class to do it (as it should be)
all the pallies are just crying because theyre class got super OP Dps, and now its getting taken away.
How about you make it so that Mages/Locks/Hunters/Rogues can heal and wear plate and become invunerable to attacks while they heal themselves to full.
Also, what game are you playing that a mage can 1 shot you? the highest dmg ive done in PvP was like a 7k PoM Pyro with arcane power pre 3.0. And that was with 1100 spelldmg, now unless your grossly undergeared, you would survive this, even with the 2k burn that ignite would give you.
By Talonni on Monday, November 3rd, 2008 at 1:16 pm
I don’t understand the big deal. Do people actually even play paladins? I thought it was just a myth. I say just remove the class from the game and be done with it. Problem solved!
By Demoriel on Monday, November 3rd, 2008 at 7:20 pm
This is just typical blizz fashion. It has happened with almost every patch since the game came out. They try to balance and dont do it perfectly, and in retaliation to all the QQ, the overreact and completely nerf the class. I think it has happened to every class out there. Allthough I think pallys have gotten the short end of the stick for a long time.
By Holydos on Tuesday, November 4th, 2008 at 5:39 am
I must say, Paladins surely gotten the short end of the stick with Blizzard.
Here’s something I must say is somewhat stupid and ironic at the same time. I was on the EA Support Forums and someone posted on it, and said NERF PALADINS THEY KILLED ME QQ. And more or less, this guy had 12k Health with 350 Res. (I know he was a PVPER) But he cried about Paladins on a EA FORUM ROFL. (Also I think he was also a Warrior don’t really remember.)
So that means, Mages & Etc will be overpowered and laugh at the poor Paladins? Oh great… Mages is overkill as is, they out dps Hunters. lol
By Kratarios on Tuesday, November 4th, 2008 at 12:38 pm
Just patched up, read the patch notes…myself being a 64 ret pally…just saw the nerf they gave us…way to go Blizz
By Holydos on Tuesday, November 4th, 2008 at 12:45 pm
It seems, like Blizzard just hates Paladins.
Just because all of the Nerfing, that happens to paladins.
By Ben on Wednesday, November 5th, 2008 at 1:39 am
@ Anyone who thinks Paladins are capable of one-shotting you!
Stop exaggerating how badly you lose. You are probably terrible at PvP to begin with, and try to use your raiding/instance gear when you are in the BGs/Arenas. The best a Retadin can do is three shot a clothy, which makes sense, because all cloth classes are ranged, and aren’t meant to take many melee hits. It goes a judgement, which you probably don’t notice the damage of, being to busy saying “Oh Sh*t!”, then Crusader Strike + Auto Attack, and the SoC procs. Even so, the only reason you go down is because a majority of those were critical hits, and you failed to avoid getting in a melee fight with a melee spec’d class. A huge sword to cloth armor, is like a well-sharpened knife to a piece of paper. Now stop whining and get your S2.
By Theovertaker on Wednesday, November 5th, 2008 at 11:36 am
imho ret pallys should be the arm warriors of the palladins. arm warriors r good for pvp but could never out dps a fury warr with pretty much the same gear. so as i see it yes a pally should do less damage cause he can outlive any other class. as for pve well, as the arm warrior u can do it but ull never do as much dmg as the other class specced for pve dps. i always tought blizz was making a spec for all class more oriented for pvp like subtelity/arm warr/demo warlock etc… so if ur into pve well pallys still do 2 out of 3 roles so dont b so disapointed.
By Josh on Thursday, November 6th, 2008 at 10:39 am
This nerf is a joke, Crusader Strike does 15% more dmg now, and is just as long a cooldown as Judgment, so the damage is balanced out, and the mana regen still isnt a big deal, its less initially, but u also proc a mana recovery buff, so its the same. The only nerf thats bad in my eyes is glyph of crusader, it used to do 20% more dmg when the target was stunned, now it just costs 20% less. So overall there isnt really a huge difference guys. My ret pally is just as good as before, our judges and CT put us way up in dps, but we have a bubble that gets us out of anything, a flash heal that can be procd an instant cast, and purify for disease, oh and lay on hands JUST IN CASE, stop bitching, were not GODLY anymore, but were still near top if not top of PvP tier.
kthxbai
By Fruma on Friday, November 7th, 2008 at 5:42 pm
All I have to say is, a lot of people who complain about other classes being OP are often people who haven’t played the class themselves.
I do admit I got a bit scared of paladins after the patch though, and IMHO their nerf isn’t crazy.
Oh well.