Posted by Amatera on Wednesday, November 18th, 2009 - 17 Comments
Oh Blizzard, you’re so sneaky! With a notice surreptitiously tucked away at the bottom of the launcher, and a download utility that chugs away at forthcoming patches minimized on your taskbar, you wouldn’t even realize you were downloading anything at all unless you were looking for it! But if you’ve used your World of Warcraft ... MorePosted by Amatera on Wednesday, November 18th, 2009 - 10 Comments
We expected it might the case for some time now, but Blizzard has confirmed it: Icecrown Citadel will subject players to gated progression in an attempt to stretch the content out as far as possible. However, as you will see below, it gets a little bit more complicated than just restricting you from accessing certain ... MorePosted by Amatera on Tuesday, November 17th, 2009 - 7 Comments
A new round of changes to go with the next week of testing! Perhaps the most important of the bunch are those relating to the way Rogue poisons work. We brought a potential problem to your attention last week, which involved an add-on allowing Rogues to weapon-swap (and thus poison-swap) on the fly. This was supposed ... MorePosted by Amatera on Tuesday, November 17th, 2009 - 14 Comments
As cool as it would be to get your hands on the Lich King’s wretched blade, Frostmourne, it remains far too powerful and evil for the average hero to withstand its influence (never mind that you’ve killed more world-destroying threats at this point than any NPC to date). Nonetheless, there must be some weapon out ... MorePosted by Amatera on Tuesday, November 17th, 2009 - 3 Comments
The latest raid testing schedule kicks off with both Lord Marrowgar and the Icecrown Gunship Battle (both US and European servers) on Wednesday. As much as these two have been under the microscope so far, I’d anticipate that they’re nearly ready for prime-time. And on top of that? Every encounter on the list this week ... MorePosted by Amatera on Monday, November 16th, 2009 - 17 Comments
In addition to World of Warcraft, I’ve found myself playing a couple of “loot whore” games lately, and they’ve got me thinking about the balance between static and continually-generated end-game content. These sorts of things can be important when considering how entertained or bored your players are going to be when they reach a certain ... MorePosted by Amatera on Friday, November 13th, 2009 - 24 Comments
Deathbringer is one of the few remaining fights not previously tested on the PTR, and perhaps for good reason! The lore surrounding this fight connects right back to one of Wrath of the Lich King’s most iconic events. If you’ve experienced it yourself, then you probably already know which one I’m referring to. If not, ... MorePosted by Amatera on Wednesday, November 11th, 2009 - 7 Comments
Likely in accordance with the raid testing today, 3.3 has been updated yet again. Though it’s a full 181 MB, the documented changes are minuscule, as they have been over the past few builds. I’ll be the first to tell you that I’m happy about the changes being made to Murder. The description below isn’t just ... MorePosted by Amatera on Wednesday, November 11th, 2009 - 11 Comments
Ever since Blizzard announced that you could merge your World of Warcraft with your Battle.net account, we knew that some day they’d make the change manditory. And why, you ask? Battle.net has been a mainstay of Blizzard’s online community for years and it’s about to receive its biggest upgrade ever with the release of Starcraft ... MorePosted by Amatera on Tuesday, November 10th, 2009 - 4 Comments
And we’re back to a robust week of testing in Icecrown Citadel! If you had seen this schedule earlier, either on a different news site or on the official PTR forum itself, do note that the dates have been shifted. There will no longer be any testing done tonight (Tuesday, 11/10), and the encounters that ... More